SwiftUI’s view modifier onDisappear is useful for running code when a view goes away. The issue is that it doesn’t differentiate between the view being unloaded and it simply being covered or hidden. Sometimes you want to run specific code when the view is dismissed or unloaded. Simply putting that code in an onDisappear willContinue reading “How to only run onDisappear when a view is unloaded in SwiftUI”
A few weeks ago I wrote an article about how I attempted to fix the terrible swipe-to-delete animation in SwiftUI. While my solutions weren’t perfect, they were better than what SwiftUI came with. Well with the releases of iOS 14 and Xcode 12 betas, Apple has fixed swipe-to-delete. It now functions in SwiftUI just likeContinue reading “SwfitUI 2 on iOS 14 Fixes Swipe-to-Delete”
I don’t know if I’m the only one who feels this way, but I hate the way the swipe-to-delete function looks and feels in SwiftUI. In UIKit, after you swipe a cell, the background animates to fill the rest of the cell with destructive red and the cell collapses. This feels like it’s finishing theContinue reading “The quest to make SwiftUI swipe-to-delete not look and feel terrible”
For many apps it is useful to preload data, either to provide examples for the user to reference, or as a starting place for them to work from. This article will not go over specifically how to load data, but rather how to add new data with an app update. For example, an app mightContinue reading “Preloading new data in iOS app updates in Swift”
Fistful Food Tracker is for people with avoidant/restrictive food intake disorder (ARFID), picky eating habits, or any other reason for under-eating. Track food portions in fists instead of calories. Calorie counting takes time out of your day and can be stressful trying to get the numbers right. This is my first app built using SwiftUI.Continue reading “Fistful Food Tracker released”
Character Tracker is an idea I’ve had for a long time. I originally started making it as a PHP web app, then tried making a desktop app in C++, but neither of those implementations were satisfactory to me. Now that I know Swift and iOS development, making a mobile app felt right for the project.Continue reading “Character Tracker for Skyrim released”
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